5 Minutes to Kill Yourself
In 5 Minutes to Kill Yourself you return to the office as Stan, using your keyboard to navigate him through new rooms, discovering new hazards to deplete his health with, watching the action unfold in new cutscenes and unlocking achievements (they’re new too) as you play.
If you’re new to 5 Minutes to Kill Yourself, here’s the premise: Stan (or Tiffany, as we just explained) is in hell. He lives the day-in, day-out workaday life of a cube jockey. A last-minute meeting request pushes him over the edge. As Stan, you wander the office space finding ingenious ways to hurt him until his health is completely drained. He has but five minutes—if he can’t do it by then, he’s doomed to sit through yet another boring meeting. You’re his only hope.
Additionally, you can speak to some of the co-workers wandering around the 5 Minutes to Kill Yourself game. Depending on which responses you choose when talking to them, they’ll hurt you or leave you alone.
Click on doors to walk through them.
Some objects will not wound you until they’re combined with another item. These Combo Items have a “+” sign above them. When you pick up the first item in a combo the second item or person will have a green arrow above them. Get as many 5 Minutes to Kill Yourself combos as possible for maximum score.
Click on the M at the bottom of the screen (or press the M key) to see a map of the current room and its hazard zones. Click on the Office tab to see the layout of the whole office including new areas. In both cases, your current location is highlighted. 5 Minutes to Kill Yourself is truly a fantastic office adventure game.
Use the keyboard to move around. Click a spot on the screen and you will move there. Or click and hold the mouse to make your character continually move in that direction. Objects with green arrows above their head are interactive. Click on the object or arrow to move to and use it. Additionally, you can speak to some of the co-workers wandering around the office. Depending on which responses you choose when talking to them, they'll hurt you or leave you alone.Action, Adventure